Also, that iPhone game I've been working on is coming together. I think I might get my own iPhone dev kit in a year or so. Making games that are actually going to be released to the public is awesome!
Saturday, April 25, 2009
Cabbage Quest's poster won first place in its category! It's exciting to have a little validation for something that I put so much work into. Also it looks like I might have an online portfolio sometime in the near future, which is both exciting and frightening at the same time. Web design is a skill that I am lacking in.
Thursday, April 9, 2009
I've finished the alpha build of Cabbage Quest! Complete with motor boats, shifty alligator fish, and explosives! The 1 level demo has 3 main components: exploration, item collection, and a small puzzle involving the motor boat. I'm presenting next week at UURAF. Fun times.