Tuesday, December 29, 2009

Bioshock Pinball Demo!

I decided to take the plunge and put up the current build of Bioshock Pinball in the portfolio. There will be some more work put into the game at the beginning of next semester (level design and audio hopefully!), but the bulk of my work has been completed, so I thought I'd show it off. Go check it out at my page!

Monday, December 21, 2009


I'm currently 400 pages deeps in Millington & Funge's AI text. Part of me wonders if I'll actually be able to apply it in my classes next semester (I hope so, then again Unity can be a tricky beast to work with sometimes...). In other news I'm not sure what I'll be working on anymore after February 1st hits (the day that my Flash project gets presented). Marie still wants to make an adventure game, which would be awesome, but I also need some stuff to try out my mettle at both AI and graphics. An IGF submission would be nice too...

Additionally, the version of Power Master that was used by the student test group back in November is now available on my portfolio at jonmoore.squarespace.com for Mac and PC. Go check it out!

Saturday, December 19, 2009


By the way, I nearly forgot! I have a web portfolio now that hosts my work (as well as access to this blog), at www.jonmoore.squarespace.com! Go check it out! The pinball table will hopefully have a demo posted soon!

Tuesday, December 15, 2009

Fall Projects

Well, I just finished my finals so I actually have the time to blog a little. I've been working on a pinball machine for my portfolio this past semester. It started as a game-jam game and is coming along quite nicely, hopefully a playable build will be up soon. Power Master went into its beta test, and my work on it has largely come to a halt until a new batch of funding is acquired, but I might still put in some polish next semester while the GEL lab still has me as a free employee from the MSU Honors College.

Other hot news is the awesome competition that MSU's Spartasoft and University of Michigan's Wolverinesoft are competing in. Each team is making a game for Ford Credit, and the winning team gets an all expenses paid trip to GDC, which would be AWESOME. The only downside if that its in flash, but learning new things is still fun and insightful, even if my main interests are 3D graphics and AI.

Hopefully new games will be posted in the portfolio soon!