I'm currently working on a game tentatively called mansion about a boy with a flashlight. I've got some very cool technical things going on in it that I will hopefully be discussing here in the future. In the mean time here's a tools screen shot of one of the prototype levels that has been set up. I've got some fancy gizmos showing some important information that my rendering system uses:
The game will be 2.5D and I hope that it turns out well enough that the team feels like working on it beyond our current 4-week scope. Its got that cool "indie" feel that makes me want to sink some deeper themes into the game.