Monday, November 17, 2008

Game Jam Conclusion

Balls to the Walls came in first by 1 point! If my team had contained more than 3 people I would have been inclined to say that I didn't contribute a whole lot. Charles Roman, the president of Spartasoft, held down the programming end of things, and was really what made our game happen. Eric Musser did sound and music as well as instructions, interfaces, and credits. As mentioned in the previous post, I cooked up the art assets and some level design. I'm excited to see what the other teams came up with when we present them at the Spartasoft meeting in 2 weeks. Fun stuff, I get to be back in the lab to work on more video games in 7 hours.

1 comment:

  1. Congratulations!
    I was speaking with an author for the Red Cedar Log about how we both wish we had the talent to create a game period, let alone in 48 hours.

    Your game was very well polished and I'm sure the multi-player mode gave you a heads up in the competition.

    I also want to commend your use of blogging. Your blog is the perfect example of what I was talking about in my positive footprint speech.

    I look forward to reading more.